A random word that originated at stokesley school, north yorkshire, england, particularly amongst the pupils who began in 96. This word settled all arguments and/or ensures the person to whom it is said is gutted.
Mr Borwell:"I like measuring animals"
Clairey:"Hemity!" (index fingers pointing upside down)
Pauly:"Oh dear, Mr Borwell is gutted."
A piece of herniture is a girlfriend who has moved her entire existence into a dorm room or apartment to the point where she is regarded as a permanent fixture
Hemit is usually a calm, mysterious guy, until you really get to know him. He is on crack and seems to be high just about always. He acts dull so he doesn't grt caught. He is very hot, but tends to stay on crack.
Why isn't there already a definition for this????
A Hot sacrificial male who "claims" he'll live as a rich slacker(never going to be true). But he decided to lead a war??? And plus he became a commander?????????
Shit I'llnever ever be able to live life to the fullest without Seeing a pic of "Cale Henituse".- by a wise and honest person
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.