The sort of word you might find on UD... Young-people talk. That scary language they speak to each other in the streets, using their own special words for things, hang on mate I'm not wearing me hearing aid...
From euphemism and youth.
Carvy innit? Proper chavoid. Like, gert wallops an' that! Wodjerbleevit? Chudhees! 180 the beeatch sez Oi.
An amazing song by Megadeth, easily one of their best songs. Mustaine's lyrics are genius.
We are the damned of all the world With sadness in our hearts
The wounded of the wars
We've been hung out to dry You didn't want us anyway
And now we're making up our minds
You tell us how to run our lives
We run for YOUTHANASIA
The action of editing or transforming an action, place or idea to appeal to younger generations. Youthanize may be used to describe how a room needs to be spiced up to appeal the younger generation.
This room looks a little boring, we should youthanize it! Maybe paint the walls vibrant colors, add a chalkboard and a large screen TV.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
In sales terms, a whale is a prospect that is significantly larger than an organization’s average customer.
Whales are large and extremely difficult to close. Due to their immense size, they are highly sought-after.
A whale is typically identified at first by a whale hunter on the sales team, but often requires cross-discipline participation in order to close; this includes assistance from operations, engineering, creative, client success, and business development teams.
"Shit...the sales director chewed me out on the sales call this morning. He's totally pissed that I have nothing in my pipeline. I've been focused on this one whale for so long that I haven't had time to prospect for normal-sized deals."