a thing: it is a type of a precious stone.
a name: someone who is very sweet and kind hearted. gets jealous and is very ticklish. is faithful but not always honest. believes in karma and love.
shopia is the most athletic country like girl you'll ever meet shes tough,popular,athletic,and shes the best friend u could ever have. She can be aggressive and want to fight a lot but she never hurts you. she can be pretty bosy sometimes, but she always has good intentions. She can be really weird sometimes but shes the nicest person you'll ever meet
"wow shes a real shopia"maxsaid "i know right" Jose replied
She's has such an awesome sense of humour. she's brave and speaks out loud for her loved one , she's hot as hell with a beautiful face and kind heart until someone disturbs her angelic soul and if someone triggers it, it is your end.
She is a short, fiesty little boy who looks sweet but it filled with rage on the inside. Usually she is the person whos ex boyfriend and ex best friend get to gether. She's a great person in all honesty but can be very annoying
Wow, shonika is so nice, why would he do her like that
#ligma #indian food
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
In sales terms, a whale is a prospect that is significantly larger than an organization’s average customer.
Whales are large and extremely difficult to close. Due to their immense size, they are highly sought-after.
A whale is typically identified at first by a whale hunter on the sales team, but often requires cross-discipline participation in order to close; this includes assistance from operations, engineering, creative, client success, and business development teams.
"Shit...the sales director chewed me out on the sales call this morning. He's totally pissed that I have nothing in my pipeline. I've been focused on this one whale for so long that I haven't had time to prospect for normal-sized deals."