this one hot damn dude of ASTRO.
He's one of the two with a sixpack.
He's also know as Rocky.
He's the best dancer of them all.
Sometimes he looks like a Balletdancer.
Person B: Of course! He's the best dancer of astro! and he's only 18!!! (Birthday: 1999)
Person A: He's such a damn hot Park Minhyuk
Person B: Don't even try to get him. He's mine. Like all the others of Astro.
Person A: *tears away with runs. Errr i mean runs away with tears*
The worst type of name, used by ancient Australian Aboriginals as a method of torture and severe punishment, usually when one has committed mass-murder within the clan. The unfortunate being would be strapped to a tree and be called Minfincinpapa exactly 1623 times (anymore would kill the person). Then they would be released and usually committed suicide, because of the sheer embarrassment felt by being called this name. It is now used by inhumane bullies to drive poor victims to the edge of suicide
'Hey Minfincinpapa,' said Josh.
'Please don't call me that again, here, my life-savings, take it, just don't call me that again' said the one named Minfincinpapa.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.