A person prone to mewling; whining and complaining about things so pathetically that it brings to mind an abandoned kitten, terrified of the world and unable to do anything about it except mewl.
"Ben backed out of the Glastonbury again this year. He said it's too much of a slog and that he just doesn't know if he can do it any more".
World Of Warcraft player who originated on Demonsoul (Server name). Know as Ivan in real life. This is your typical WoW addict. Meleroth fantasizes about World Of Warcraft all day talking to his friends in between periods and in lunch about his paladin. Meleroth is a black-sheep of paladins. While regular paladins heal, Meleroth likes to DPS (Damage Per Second).
I hate when paladins pull off a meleroth and try to dps. They all suck
Man-Jewelery = Mewlery. Apparently not found socially attractive to women from PA and other states. Its more of a long Island/Jersey thing when men wear jewelery (necklaces, rings, etc.)
Man: Hey babe, don't you love my necklace and my gold rings?
Beachy: Your such a guido from Long Island wearing that mewlery!
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.