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hyperreality

Hyperreality is design-centric skeuomorphic experience that exists in an increasingly fault-tolerant user experience in which objects are being deconstructed to their mimetic attributes. A tangible example of this is the touch-screen keypad replacing the flip phone keypad.

This has measurable impact on cultural consumers; who now define a product as an intersection between form and function (analogous to whole and sum-of-parts unity in modernism). Form-function unity induces a parallel revolution in material design and composition. (Even the term “material design” is an oxymoron in postmodernism.)

The increasing prevalence of skeuomorphs in disparate technological contexts and mediums means that culturally, the fake converges with the real in a hyperreality or augmented-reality-as-an-interface existence. This is evidenced by the rise of virtual reality, Google glass, Pokemon Go, virtual geo-cache incentivization, and most significantly, false social nodes (filter bubbles) created by online social networks that have an off-world impact.

Created by Rene Girard's theory of mimetics, Rene Baudrillard's Simulacra, and Kashif Vikaas's Theory of Hypermodernism.
McLuhan's argument that 'the media is the message' is the founding assumption of postmodern mass communication theory. Hyperreality creates instances in which the message (now the skeuomorph) becomes the medium.
by tomorrowtomorrow July 30, 2017
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hyperrealism

A phenomenon of late-stage postmodernism that embodies the failure of neo-Marxism to resolve religious dogma.

Analogous to hypernormalization: the consensus reality absurdism of late-stage communism that embodies the failure of Marxism to resolve egoism.
Hyperrealism is the individual's experience in the last stages of the failure of postmodernism's (neo-Marxism's) attempt to replace religion.
by sandraxine August 2, 2018
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hyperorality

Troy, you suffer from hyperorality. Get your mouth off my elbow!
by Radio Show September 10, 2009
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HyperQuality

A place where you work for nothing...A place which is just below the poverty line...
I am slogging in HyperQuality for nothing.
by Dhritiman Kaplan January 26, 2010
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hyperrealism

The phenomenon of a medium breaking the fourth wall to speak to the beholder.
Hyperrealism orients itself in contrast to post-realism in which a CHARACTER breaks the fourth wall to speak to the viewer. This involves the employment of juxtaposition a conspicuous motif of postmodernism.

Hyperrealism is preceded by inter-realism an instance of media coverage of the circumstances of other media in contrast to media coverage of real stances.
by tomorrowtomorrow January 2, 2019
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hyperrealisim

a creepypasta cliche that is most likely used by creepypasta writers in some occasions.
WHEN I OPENED THE DOOR IN THE GAME, HYPERREALISIM HAPPENED! THE ENTITY APPEARED WITH HYPERREALISTIC BLOOD ALL OVER HIM!
by dagr8estgamer May 3, 2022
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Hyperrealism

The worldview or stance that mistakes cynicism for clarity, pessimism for perception, and despair for depth. Hyperrealism is the posture of those who believe they see reality unflinchingly, but actually see only the worst—and call that vision "realism." It's the intellectual equivalent of always expecting the worst and calling it wisdom. Hyperrealism is comfortable because it never risks disappointment; if you expect nothing, you're never let down. But it's also sterile because it never risks hope, never attempts change, never imagines otherwise. Hyperrealism is the philosophy of the burned-out, the resigned, the ones who have made peace with the worst by declaring it inevitable.
Example: "He took pride in his hyperrealism—no illusions, no false hopes, no naive dreams. He saw the world as it really was, he said. But she saw it differently: he saw only what he expected to see, only what confirmed his despair. His realism was a cage, not a window. He wasn't seeing clearly; he was seeing narrowly—and calling that vision truth."
by Abzugal February 21, 2026
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