Corporate influence over the masses. The ultimate goal is to have the masses, or sheeple if you would, completely stripped of critical thinking so that we can be controlled and manipulated like consumer puppets. Have us all addicted to pop culture and media so that we never question what our fearless leaders in Washington and Wall Street are doing to better themselves at our expense.
Here you go Martha and Jed, have another sip of the corporate hegemony Kool-Aid. You wouldn't want to actually get your news from an unreliable source that is not owned by MSM corporate interests would you? Don't go all conspiracy-theory on me now; don't forget we have plenty of TV to watch tonight .... you know how I can't stand where I actually have to think for myself.
An idea that states that the ruling class creates the values norms and culture of society. It identifies that who-ever or whatever lead your life you will naturally follow and will soak in the culture of it. There are pockets of counter-culture in every single society and the citizen must understand them and accept them.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.