A technique which is used in
non-custom games on Battle.net. The players involved
will immedietly build up their base as fast as possible, focusing on acquiring a hero and 3-6 low level units for a "rush" attack. Most commonly executed within the first
5-10 minutes of the game, the rush-ees
will attack a certain base, focusing on units harvesting
wood or
gold, or in rarer cases, the main building. A successful rush can very easily render the victim
useless, therefore giving the attackers a instant and strong advantage.
Alternatively, a person controlling the Orcish
race can obtain a Blademaster and harass. His primary attribute is Windwalk which allows him to become invisible and on breaking invisibility, doing extra damage to the victim in subject (this is similar to a rush in some aspects, mainly targeting workers harvesting resources or buildings in low levels of completion). When done properly, a blademaster harass can completely put the victim out of sync and low on resources, which consequently may lead them to play a
poor game or leave the game entirely.
Dude 1: "HAHAHA OMFG u guys totallyy got rushed, look ur so dead
nub. wat an awsum hero rush.
gg LOL!!!!!!!!11"
Dude 2: "Uhh, you killed one peon dumb ass."
Dude 1: "
stfu".