Yamilla is a trustworthy friend and will support you through anything.she will always be there for you even when she doesnt have time she finds a way. She has brown hair, beautiful hazel eyes, and is super short.she can be annoying asf when she’s messing around with you and has a huge forehead and distances herself from toxic people as much as she can and is always unbothered and mature and is obsessed with nicki
One of the sweetest girls in the world. Extremely intelligent and knows how to make your day. Although a bit awkward at times, you cant help but to laugh and smile at her antics. One of the most beautiful and independent women you will ever meet. A true friend and lover. she adores pigs
Guy 1: Hey dude who's that? and why do you have a pig?
Guy 2: Oh that's Yamillie. And well she loves pigs!
Doesn't have to try to get attention it just naturally gravitates toward her. Very beautiful and has many things going for her from beautiful hair to an amazing figure that other girls would kill for. Yamillette, is a loyal friend and partner. She is a person that you can tell all your secrets.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.