Main star of the very popular and successful PS2/PC game, GTA: Vice City. His story is that of being a framed Mafiaosi thug who spent about 15 years in the slammer. After getting out he is sent down south to the sunny paradise city of Vice to help the Fiorelli Mafia step into the drug market. However, this goes awry and Tommy spends the majority of the game finding out who did his drug deal in.
The main character in Grand Theft Auto: Vice City. Normally seen wearing a blue-green hawaiian shirt. After being released from jail after the Vietnam War, he left Liberty City for Vice City.
After being sent to kill 1 man in the Harwood district of Portland, Liberty City by Sonny Forelli (don of the Forelli mafia) in 1971, 10 hitmen were sent to kill him. He kills all of the hitmen men then is arrested by the LCPD 15 years later he is released and sent to Vice City to do a drug deal which goes wrong which leads him to get vengeance, then takes control of the City.
Sonny: Tommy Vercetti huh shit didn’t think they’d ever gonna let him out
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.