A state of disaffection, particularly likely to occur when one believes one's awareness of social contradictions is pointless owing to a general lack of concern in the larger population over such contradictions.
A feeling between that of ennui and malaise, often predicated on the perception that meaningful distinctions are being swallowed up by larger cultural forces. Often felt most acutely in shopping malls.
Submitting to the forces of tirony, Steve declined to point out that the "wholly original" movie was really a remake.
When you lose a lot of money doing something dumb or doing something with virtually no knowledge of why you are doing it. Named after the soon to be ex-hedge fund manager Whitney Tilson and made famous by the blog Zerohedge
you see a guy winning at craps so you follow all his bets and then he craps out and you lose all your money -- "Man I just got Tilsoned on the craps table"
or in the world of finance when a hedge fund or investor loses a lot of money copying someone else's idea: man I just got Tilsoned again and lost the whole position.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.