Additional time added to the end of a soccer (football) game. Since soccer has a constantly running clock that stops for nothing, alot of "playing time" is wasted away for any these reasons: injuries, a goal scored and the celebration that follows, arguing with officials, substitutuons, red and yellow cards, and taking forever on throw-ins, free kicks, corner kicks and goal kicks. (as well as a few other posibilities)
This added time ia supposed to make up for some of that wasted time.
Stoppage time can be anywhere from 1 minute to 5 minutes long, but is not exact. It always just seems like the referee can stop the game randomy, and know one but him knows when the gamewill be final.
Person 1: I wish that soccer had a clock that actually stops when a problem arrises or nothing is going on.
Person 2: Yeah, that whole stoppage time thing doesn't make a lot of sense.
A term used in an MMO known as Flysis, or Ace Online, or Space Cowboy Online, meaning "to stop" or "slow down". A rather retarded word in my opinion, but used nonetheless.
"I'm going too fast!"
"Increase your stoppage!"
"My stoppage is broken lulz"
The feeling of sudden nervousness while watching a soccer/football match and the clock hits 90 minutes. You feel this type of way because your team either needs to score a goal or needs to keep one out. This happens in the stoppage time added to the end of the game. This is quite possibly the most stressed a human can possibly be.
Parker: You okay? You're shaking.
Aidan: No. We're losing to West Brom and we need a goal.
Parker: Ah, you have the stoppage time shivers
The extension of a lecture/rehearsal, due to the fact that the teacher/coach feels that he/she has lost his/her time to his/her student's/player's excess noise/constant insults.
Mrs. Bledsoe timed the excessnoise after the saxophone section stopped playing, and added it on to the end of rehearsal as stoppage time.