The act of getting blood to your showcase muscles (pecs, shoulders, biceps) prior to entering a beach, pool, hot tub or anywhere you take your shirt off. This is often done by men through push ups, pull ups and bicep curls making them look "beach swole" in an attempt to impress women. "Beach Swole" generally lasts 30-45 min before the blood leaves your showcase muscles.
Isaac: "Hey bro, lets do some push ups before we go poolside- I heard there's some good looking woman."
Ceasar: " Lets do it. I don't mind getting "beach swole" before we go over there."
Often used in first person shootergames, "spotlocking" is when a player sits somewhere and aiming directly at a passage of some sort and therefore "spotlocking" that area.
It could be a doorway or a tunnel for example, and players that runs through the passege are easily shot down.
"Spotlocking" is mostly used by some camper noob who cannot get enough kills.
"OMG, some n00b is spotlocking the door, I can't get through"
"Guys I need some kills, I think I'll spotlock this corner"
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.