A small town filled with dbags from the GTA & hicks who were aholes to begin with. It's literally a high school everywhere you go, too many high school dropouts on welfare who gossip about the successful people. Residents call themselves Orangevillans who can't seem mind their own business & spend their welfare checks on truck parts or weed. Too many hoes & "tough guy" wannabes in their lifted pickup truck. Pretty much sums up this craphole of a town
That dbag can't seem to stick his nose where it doesn't belong, must be from Orangeville Ontario
Orangevale is a census-designated place (CDP) in Sacramento County, California, United States. It is part of the Sacramento–Arden-Arcade–Roseville Metropolitan Statistical Area. The population was 26,705 at the 2000 census. It is located approximately 25 miles northeast of Sacramento. The community is known for its rolling hills that offer the best views of the Sierra Nevada mountain range, its foothills, and a rural environment in the middle of a growing metropolitan area. Some residential properties in the area are zoned to accommodate horses and orchards. It has a ZIP Code of 95662.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.