A girl who is smart, beautiful, funny, witty and she has a cute nose. She is not just smart though, she is intelligent. She is in every way beautiful. She has a bit of mystery along with mischievousness bit is sweet. She would never hurt a fly because that would be to only hurt herself.
That girl over there, she'snew. She reminds me of Koraline
Koralin is known as weird one. The name is unknown to many but to most is a beautiful name. She is very hard to get along with at first, but give her time and she will change your mind. She is funny, weird, emo-ish, loving, and over all the sweetest person to be around. You'll always miss her when she's gone. She'll always leave you wanting more. She'll always be by your side through anything. When she gets upset, it's hard to cheer her up but if you keep at it, you'll always break through to her. Also they're the BIGGEST Grammar Nazis. Sometimes she'll call you out over anything. They will also argue you till you give in.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.