As Rab looked at the gorgeous flowing dark curly hair of his Sweetheart Tracy, he did exclaim, "that curlieth hair is most certainly giving me the horneth"
The best horror series on the internet. Full of codes THAT TOOK YEARS TO DECODE. Will make you go deaf. Will give you an epileptic seizure when you don’t even have epilepsy. You will produce so much sweat, you’ll lose at least 50 pounds at the end. You will hate one character, and then ball like a baby when he dies.. (hyperventilation)
You will want to hug one and persuade him he’s not a liar and that totheark is just mean. You will tell one to stay away from high ledges. You will tell one to stay in the others house and to not follow them to Benedict Hall.
You will cry and be depressed at the end.
You will lose more calories and weight by watching Marble Hornets opposed to going to the gym
The alias name for the NBA's New Orleans Hornets. Most critics and fans have come to terms that the frontoffice for the team will not surround Chris Paul with talented players to compete in the Western Conference.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.