A very ordinary person who doesn't like the fact that murder is a thing. If you find someone named Tayshuwn they're probably born in December and are black.
Tayshawn is a very hard person to get to open up tayshawn is most likely going through alot but don't tell people Tayshawn is in love with his soul mate he wouldn't trade her for the world tayshawn is a out going person tayshawn made mistakes hes very independent he wont ask for nothing unless he really needs it tayshawn is kind but if you cross Tayshawn you might just wanna stay out his way tayshawn love his family Tayshawn made mistakes tayshawn is educated and respectful but can be crazy sometimes tayshawn can come off as a killer sometimes but he dont mean no harm if you dont mean no harm tayshawn dont play about his soulmate he won't let you get whats his with out a fight
Yo tayshawn dat boy trying get ya girl
Oh yeah he is ight bet say no more
Tayshawn is someone that could flirt wit yo bitch and he is very kind to girls but depends who is tho but yea he really fucks wit them short black girls and plays hella basketball
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.