Similar to the sexual term, it generally means to have somebody in a favorable position, like after beating the shit out of them, and ramming any object of your choice into one of their main orifices, like their mouth or anus.
However, many people don't know how to taste with their anus, so you might as well just say it in a foreign language, like:
smak tęczy, BITCH
OR
die smaak van die reënboog, BITCH
Mr. Maynard hid in the bathroom stall, waiting for Mr. Concubine, where he proceeded to rip his genitalia off and beat him with it. He then whipped out his OWN dinosaur penis with flaming coconuts and forcefully rammed it into Concubine's orifice while saying "TASTE THE RAINBOW, BITCH!!!!"
The act of putting skittles into some unlikely body part for the purposes of feeding another. See pez dispenser, orbit gumming.
Sean: How's it going there, Jess?
Jess: Mmmmpph Mmph!
Sean: Pull your head out for a second. I can't understand a word you're saying.
***Thwwwp***
Jess: I taste it! I taste it! I taste the rainbow! (She looks up at Sean with a speckled smile).
Sean: (Disgusted) Ok, back to work. (Closes his eyas and leans in).
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.