1)Non-symmetrical (width and depth), and is chunky,lumpy and purely unappealing.
2)jiggles and shakes like jello with ease by using only the slightest step or hip/waist pop
Person 1)Hey,did you see that person's huge ass?
Person 2) Yeah,she has a real Wacker Neuson on her,that thing shakes!
Nason is a person who hides their real emotions just so everyone around them are safe. A Nason is a nice person who you can relate to a lot. They are a nice kind hearted person. When they are quite all their emotions are overfilling. But once they let them out. They are very nice, funny & loud! They also have a little bit of jealousy. And they tend to actually have good looks.
The Angel Manifested in Revelations 14:6. Currently on earth with a mission to spread the Gospel of Jesus Christ. Elected by God before the creation of Earth, with an amazing church by his side.
“Apóstol de Jesucristo Naason Joaquín Garcia por la gracia de Dios”
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
In sales terms, a whale is a prospect that is significantly larger than an organization’s average customer.
Whales are large and extremely difficult to close. Due to their immense size, they are highly sought-after.
A whale is typically identified at first by a whale hunter on the sales team, but often requires cross-discipline participation in order to close; this includes assistance from operations, engineering, creative, client success, and business development teams.
"Shit...the sales director chewed me out on the sales call this morning. He's totally pissed that I have nothing in my pipeline. I've been focused on this one whale for so long that I haven't had time to prospect for normal-sized deals."