Damage limitation means actions you take to limit or offset the damaging effects of an accident or error. Well that’s the official line anyway, but in most cases what it means is the person responsible for the fuck up Running around like a striped ass ape in order to cover their own ass and prevent any of the shit flying around from sticking to them.
Camilla Batmanghelidgh’s idea of damage limitation is to cover her own fat ass and blame everyone else.
Relationship based on mutual respect, trust, partying together. Usually people in a lituationship are found to be goofing off together all the time, making each other laugh at all times.
An ostentatious lifestyle in which physical location isn't important, facilitated by mobile technologies, allowing one to travel as much as they like. This is different from a vacation in that one must still tend to their income-generating responsibilities.
Tim: "Where's Ben?"
Alexi: "He's on lifecation."
Tim: "Huh?"
Alexi: "Yeah, he's on his yacht in the Mediterranean for 6 months doing all his consulting over a satellite connection!"
Tim: "That sly bastard."
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.