Another 'hip' phrase the younger generation (Gen Z) has come up with that everybody and their moms starts using because they think it sounds cool. Generally means he's that dude, he's the shit, or "Main Character".
"Look! Patty Mahomes threw an incredible TD pass! He's him!"
All the more reason not to trust the person... if the fact that someone is a "born-aginner" even has to be mentioned, then there must be something less-than-honest/honorable that said supposedly-clean-living person has to hide --- "methinks he doth protest too much"!
I have seldom if ever had any more luck with the honesty/integrity/consistency/reliability/kindness of someone about whom I was solemnly assured that, "I'm/he's/she's a Christian, so you can trust me/him/her"... in fact, if anything, these stuck-up Bible-thunpers often seem to be even BIGGER a**h**es than their "non-believer" counterparts! They think that "God will forgive them" for anything they do, and so they make little true effort to keep their word or otherwise treat their fellow humans with even basic decency.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.