A large lad. A fellow that enjoys the finer things, including internet culture, video games, and making content for others to enjoy. He's also a lil cute :)
A term used by the legendary sea star compass keeper Patrick Star, when he made an error to his captain Eugene Krabs, mistaking the word east for weast, a common word to substitute west.
A tall blondewoman, that gets irate in darkness. A common example would be to turn off your common household light switch to the off postion to the surrondings.
Expect a repsonce in a instant manner and then run the nearest set of stairs.
Typicaly teaches french and german in secondary schools.
Operation Weestiwin is a global cult amongst Grade 10- 12 children, where the word Weestiti would be graffiti'd on school desks in small type. This was made successful starting in an unkown town of Ontario, and spread through Ontario like wildfire before catching on all over Canada, and eventually breaking through to the world. The word Weestiti is from the game Shta.
Have you seen Operation Weestiwin in room 220, its onEVERYdesk!
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.