Humiliating yourself in a game by publicly harassing everyone with no gain for the sake of just harassing.
You get nothing out of it and your only intention is to prevent everyone else from having a good time.
Your utopia is to finally drive everyone off the game and you become the only player along with others who, like you, thrive on torkin others.
Your actions include all of, but are not limited to:
- Break the rules and lie or pay your way out of guilt
- Dwindle the game's population with your toxiciy
- Publicly lie to misdirect the subject from actual facts and try to shift the blame to others
- Spamkill level 1 newbies
- Gank level 15 newbies with your 7 equally minded torkins
- You believe to be God
It's what you do on weekends in Nashville for the classic & ultimate Nashville experience. Get rowdy in every country bar on Broadway, pick your favorite and close it down. Some choices consist of Robert's-for the Brazilbilly sound, Tootsie's-classic & modern country with a touch of southern rock, The Stage & Legends.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.