pronounced (su-tay-shus) a word with many meanings; this word is mostly used to refer to one's appearance or personality in a positive way; can be used to really aggravate someone because they don't know what it means and neither does anyone else.
"Well, you look very satatious today."
"You are acting strangley satatious."
"Man! I feel satatious!"
"That shirt looks very satatious on you."
whorebitchmakeup abuserslutuglynon- prettyskankhannah montanabootaliousdamnhotsexybig time cock suckerflat chestedno ass12-year-olds bodydid i say slut already?
v. being slutty, but not having a nice body or face
n. this type of ugly consists of girls wearing pounds of makeup and looking angry and pissed any time of the day
(guy 1): damnn last night hannah just woww ..
(guy 2): wait wat happened man?
(guy 1): we did bases 1, 2, AND 3! GOD DAMN I LOVE GIRLS THAT R SLUTATIOUSNESS LIKE!
(guy 2): yea but dude..shes so ugly and that makeup- just oh my fucken lord!
(guy 1): well well well- ya know wat man. just just- BLOW ME!
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.