An object from the show "SpongeBob SquarePants". It is a practical joke product disguised as a can of food sold exclusively at the Palace of Pranks. It appears in the Season 3 episode "Pranks a Lot" as one of the pranks sold by shops owner, Frank.
A smart girl who is caring but can be aggressive with friends. Hufflepuff. Animal lover, funny, weird, innocent, can be emotional, usually emotional. If you are friends with a Sanuthi keep her, you will never regret it.
A Sanuth's Question is an examination question which is presented and solved during regular classes as a casual question intended for practice. Typically these questions are replicated in the exact same way as they were presented during classes. The practice, tests general class awareness and individual commitment.
At the end of a class test, John asks his colleague "Mike, how was the test" Mike replies "It was a sanuth's question, and I didn't learn it"
Seanta is a wonderful girl unlike any other. It takes time and patience, but in the end you'll be pleased you stayed to get to know her. You're either a friend or a foe, immediately, after being met. Take a wrong move and you're in the dog house.
Stay on her sweet, gruesom, punk-rock, anime loving side. She's the best friend (and so much more), anyone could ask for.
Seanta is ny best friend in the entire world. It's taken me years to break her shellopen, and it'll take even more to tear it all away, but I love her.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
Modified derivative of granola.
"I need more crunchy guys in my life. I'm so tired of dating preppymetrosexual assholes."
"I'm heading out to the crunchy store to pick up some fair trade chocolate and tea tree oil, do you need anything?"
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
In sales terms, a whale is a prospect that is significantly larger than an organization’s average customer.
Whales are large and extremely difficult to close. Due to their immense size, they are highly sought-after.
A whale is typically identified at first by a whale hunter on the sales team, but often requires cross-discipline participation in order to close; this includes assistance from operations, engineering, creative, client success, and business development teams.
"Shit...the sales director chewed me out on the sales call this morning. He's totally pissed that I have nothing in my pipeline. I've been focused on this one whale for so long that I haven't had time to prospect for normal-sized deals."