When you try to cram as many services (or vms) onto a singlemachine as possible.
We're moving our database, app servers, reporting, message queues, mail servers, and static content to a singlemachine as part of the Clown Computing initiative.
(1) The act of opting to center one's attention on a computer, PDA, phone, or alternative source of digital media while in the company of others resulting in self-exclusionary behaviors
(2) Ineffective and inefficient multi-tasking, resulting in an unequal division of ones attention among one's company and gadgetry
(3) Self-imposed isolation resulting from an inability to detach oneself from ubiquitous digital temptations
Rather than spending time engaging in conversation with the rest of the family, Sigmund sat in the corner playing solitaire on his laptop. He continued to do so, until his antisocial computing was interrupted by an incoming text message he proceeded to read aloud, derailing the ongoing discussion from the sidelines...
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.