used as a negative argument, expressing disbelief for any situation or sentence - not to use around formal people, unless very close to you (as in a business meeting with some old partners, for example).
Can also be used as a synonim to beat someone really hard.
O cara é rico? Rico o cacete! Ele não tem nada! - That guy, rich? No fucking way! He ain't got nothing!
Você é o chefe aqui? O cacete! Zé Maluco é que é o chefe! - You're the boss here? My ass! Zé Maluco is the Boss!
Se ele não parar, vou dar um cacete nesse cara! - If he doesn't stop, I'm gonna beat the guy's face up!
A policia chegou e desceu o cacete! - The cops arrived and beat everybody down!
a cnactus is a form of a cactus that is above human comprehension, the cnactus is an old myth from death valley many scientists say that it makes boulders move across the valley even though the valley is flat, scientists also state that the cnactus controls the weather most people think thats what the weather lady is for this news took the world by storm.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.