Room Two was noted as a peaceable room of cozy fellowship
chat amongst civilized habitués. After Room
One experienced the chatastrophe of a vengeful bot-loading booter, Room
One chatters jumped ship and found their way over to Room Two like so many flotsam-borne rats. This
sat uneasily upon the regulars of Two, as the Oners were a virtual rogues gallery of the more virulent personality disorders. In their turn, the Room Two chatters regarded the influx of Oners as a chatastrophe.