It's presented kinda like an opportunity, but there's always a catch, which is usually a demand for something you're not really comfortable doing, which would usually require great effort and commitment on your part, and would really only serve to make the other person look good (and probably momentarily at that). Oh, and you can't get the opportunity part unless you agree to the catch, so it's basically a hustle. Usually a faux-portunity is followed by a hyped-up promise that can never be delivered. In other words, it's a complete waste of your time.
I thought he was offering me the real deal, but it was just a faux-portunity.
- dude, how was the test?
--oh mann, it was soo hard.
- that's what she said.
--well that was a pertunity
or
--man you missed the best pertunity the other day. we were taking a french test and the teacher said "lets do the oral part first" thats what she saiid.
A word often used by a very enthusiastic teacher of a class who considers pop quizzes as opportunities, without feeling any mercy towards the poor children who will suffer under it.
Physics teacher: *claps hands* "TIME FOR A POPERTUNITY"
Student: "Screw you Mr. Elbaz"
Physics teacher: "what was that?"
Student: "Nothing.."
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.