Tittlerism is a word used to describe a person who verbally attacks another person or a group of people because of their race but denies that they are a racist. They make generalizations and stereotype but think that it is okay because in this persons mind, everybody else agrees with them.
People with tittlerism have personality disorders. They are narcissistic and hypocritical, a true sociopath.
"People who belong to that culture are bullies and they're inbred, all of them. They never invented anything but lies in over 400 years, but I'm not a racist, I'm only saying what other people are afraid to say." #Tittlerism
It directly translates to a butterfly (from the Hindi language). As a name, it is used to describe a cheerful and happy person. Someone who is effervescent.
She can never be angry or sad for long, she is a Titli. Always making others happy.
Definition: 1. Large breasted women with a significant amount of the groove between their breasts exposed. 2. Big ol' titties with a lot of cleavage showing.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.