The worst family on the internet right behind morgz's family, Her youngest I assume has 96 million on tic tacs or smt like that and her sister......... no. Most of their fans are cringy 12-15 yr olds that do lip syncs with songs such as uh I forgot tbh. Sometimes I wish the word: Charli never combined with : tic tac. Man its 2020 what can you say
A marketing faux pas/way of business where you don't take care of your customers as well as treat them like shit, and sooner or later a berated customer gets vocal, shit hits the fan, the PR goes viral, and in a matter of hours your business and name is kicked to the curb by your industry.
Paul Christoforo, who ran ocean marketing (also spelled "ocean marketting"), berated a customer in an email convo, after O.M. wouldn't tell him when his video game controller purchase would arrive. The customer then sent the email convo to Mike Krahulik, a big name in the gaming industry (PAX convention organizer and penny-arcade.com co-creator) who posted it, effectively ruining O.M.'s chance of working in the industry again.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.