There is no singular meaning for "shword." It's like saying "word" but a lot cooler. Anybody who thinks otherwise lacks any IQ and doesn't have a high school diploma. People who use the term "word" instead of "shword" exemplify everything wrong with the human race along with genetic deficiency.
Someone who is more than your friend or family. Someone who could hold a knife to your throat or a gun to your head without causing you the slightest worry. Someone you'd die for and even kill for, but who would do anything in their power to keep you from having to do so.
I was showing Laura one of my swords and without warning swung it at her neck stopping half an inch away, yet she didn't so much as flinch. Laura is my shorm.
A type of hilarious nuclear gummy worm that only movie theatres seem to sell. It is rumored that these gummy worms live in caves deep below the earth. They come in varieties of, 'electric sqworm' and 'nuclear sqworm' Truly these creatures are an amazement to the world.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.