A "Luban" is that complete lunatic that runs into a place, yells and demands something without saying anything relevant except for a massive shockwave of made-up words in a high pitch - and everyone in that place knows exactly what this beautiful idiot wants - instantly.
"SQ@%×177HAVVA" - Look son, a wild Luban! He wants to buy a pack of cigarettes.
"Allo blurrrghgg" - I'm sorry sir, each household are only allowed to buy one pack of toilet paper per visit.
What happens when the narrative (story) of a game conflicts with the mechanics (stuff the player does.)
"The cutscene says my character is sensitive and kind... but I just blew off 6 innocent people's heads for the lulz and the game was totally cool with that. There's some serious ludonarrative dissonance going on here."
Very funny and beautiful girl. She is very very very kind but doesn’t take bs. She is naive about her own love life but can give great advice to others. She is intelligent, a boss and she is very popular. Go get you a lubna coz beautiful people like them are very uncommon ;)
Dan : lubna is so beautiful and sweet, I want to ask her out
Brian: well I wouldn’t try if I were you because I want to ask her out too!
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.