A polite guy, smart and of course a dorky. A guy who will laughter at any jokes you make and actually he always have the "dying horse" laugh. But overall he's really good at doing any job
A: wait, did you hear that ?
B: yeah, sounds like a dying horse
C: that's just khairul laughing
Khairul Iqhwan defined as a very sweet funny guy, high intelligent, punctual all the time, never give up, always ready and prepared to learn new things, a very good listener and helping people settling their problem.
"I Just gained a confidence and my feeling of self-assurance just raise up as I talk with Khairul Iqhwan Bakhori regarding this"
A handsome guy, kind guy, brave guy, clever, wise, smart but, he have an evil mouth.
a lot of khairul borned on March. Sometimes he think that he is famous, glamour but he dont know too many people doesn't like his attitude.
he is playboy. sometimes friendly. He like to give sarcasm to his member, and sometimes because of that they will fight but at the end he will aplogize.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.