She is very kindhearted girl. A pure soul who love everyone . A girl who will never give up anyone . Everyone love her . Funny girl withh cute smile . Angry one .
Someone who is very faithful and wise, she truly is a loyal master and will be the first person to confront you in any situations. A kaveesha is a somewhat person who hates too much attention and hides behind her natural beauty with makeup but really doesn’t need it. She’s always trying hard to help others but doesn’t realise her own LIFE struggles. She’s very unique, short and is a bit too nice to others.
However, you should never cross a kaveesha or else you will regret it.
(Guy 1) “you look like your tired of people, what’s up?”
(Kaveesha) “oh, yeahpeople just get to me that’s all.”
kanesha is a smart, pretty, nice, sensitive, sexy, generous girl with a heart of gold. loves everyone an everything around her and treats the people in her life with the utmost respect. when she loves someone she will do anything and everything to make them happy!
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.