A word used to describe the events following on from an otherwise
minor scandal, where rumors that a games journalist had a
relationship with a developer that he hadn't disclosed during his coverage were met with a series of articles from across the specialized gaming press, in an apparent attempt to demonize their own readership, coordinated behind the scenes on a
secret mailing list.
Gamergate represented a massive
failure of journalistic ethics and was responsible for a number of
people losing trust in games related
media and even the wider news industry.