A very outgoing girl. A great loyal girlfriend. Has great friends who will always be there for her. Always trying to make the best out of bad situations. Has a wonderful smile. Very flirty and sometimes wild. has a great sense of humor
Zanaria is a one of a kind person, a person who has to speak there mind and tell how they feel. Very good at self defense and has a variety of hobbies that there good at . There’s nothing like them , Often very beautiful or handsome has lots of Rich’s and loves sports
Zanah is a nice and funny person she is hot and cute asf so if you find her keep her damn close or her friendswill beat your ass up and you’ll be in the hospital
A wonderful woman overall. A kind heart, a good cook, a devoted wife and a loving mother. She is just perfect.
Zanariah is the type of loyal woman, smart, brilliant and absolutely stunning. Beautiful? All in and out.
She is a forgiver and a faithful servant of God. She is an open minded and be crazy at times. If you mess with her, you are basically trying to hurt yourself because this girl has confident and courage to walk all the talk. She is awesome.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.