Eating copious amounts of pizza from any credible place with your partner then attempting to engage in sexual activity shortly after; often associated with low stamina, severe fatigue, high body temperature, a disgusting amount of sweat, shortness of breath, uncomfortable fullness, giving up half-way through sex, and the realization of how pointless it is to attempt having sex after destroying a fuck ton of pizza.
Girl: Babe, let's get pizza tonight!
Guy: Okay.
*couple proceeds to destroy 4 pizzas*
Guy: Babe, I'm so full, let's have sloppy pizza sex !
Girl: Let's see if we can finish this time.
*5 minutes into sex*
Guy: I give up.
Girl: It's okay, so do i.
An individual who shows preference for perusing sexual relations with other people who their peers have already had sex with. Someone who habitually pursues “sloppy seconds”.
“Sarah tried to hit up the guy who I broke things off with immediately after I told her that I ended things off with him.”
“Jacob only tries to hit it with girls I’ve already dated because he’s a sloppysexual whore.”
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.