A beautiful girl that shy and a beautiful chocolate skin color and so nice and sweet to everybody and falls in love hard <3 and that a freak when needed
Javae' is a beautiful girl that shy but crazy once you get to know her and fun and a big baby, she is loving and caring a great person
A very interesting girl,she shy ,sometimes kind,loyal,intelligent,mean,she someone who you can depend on.when you need her she will be right there.when you get to know her she very determine. But one thing she hind is her naughty side. She is the best girlfriend to have.she will turn your world upside down. She is some one you can trust.You never be sad around her cause she make you smile and laugh
One of the realest people you will ever meet. He is a strong guy and will do anything for his friends. His smile goes on for miles. He is hella fun to be around and brings the life to the party, he is one of the sweetest people you will ever meet, he will always be there to listen if you have a problem. His hair he fucking amazing and it’s hella soft. Over all Javan is in hell of a guy and you are a dumbass if you ever lose him
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.