An extremely attractive girl, who could have anyone she wanted. She likes to drink, blaze, and party. Underneath her wild exterior, she's very caring, and is always there for her friends. She's very social, and likes to talk about anything.
Boy: Who's that girl? She's so pretty, and... wild!
Tyell I someone who isn't really sure about who she wants to be but she strives to find out who she is also a dreamer and won't stop dreaming tyell's fall in love easliy but won't be afriad to leave you if you bore her
Basically she is the bomb and everyone loves her she is loyal trustworthy shy ... except when she's around her friends
She's a badass at heart but good at soul she's a good kisser and great in bed ;) best lover you can have ever in your life
An extremely attractive girl, who knows how to make anyone smile by just looking their way. She try's to be a good girl but when with the right person has a wild side. The most amazing girl in the world.
Him: Who's that hot chick?
Her: Oh that's Tyller, but she has a boyfriend.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.