A girl who's destined career path will always inevitably require wearing a name tag as part of her work uniform.
Simply put, an uneducated, unmotivated girl who lacks street smarts and who has the same mental capacity as a bucket of whale shit. They're attractive for one reason and only one, their girl parts.
While talking shit to a friend: The dude is a literal pussy magnet, capable of luring in every name-tag bitch within 25 miles of a truck stop.
A guy (or girl) with a wonderful personality, and great body. He/She are easy to get along with and have old school punk rock and alternative taste in music. He/she has had or have a stressful family life or life at home and are always trying to go new places and try new things. He/she is very loyal and trustworthy and only speaks his/her mind when asked.
Bible- carrying Followers of some monotheistic God. Take bits of the Book that work for the Christiannanity exclude other parts due to Bible college .
So I try to get away from those Bible dumping name tag Christians, but they blocked me in my driveway just to speak upon God’s word and everything they felt about it.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.