A situationship but it involves more relationship functions. A word created by males to show ownership without a title. There are excessive amounts of quality time spent, money, and sex is not the main focus of the SHIP.
Joey & Lola we’re in a siturelationship as far as he was concerned.
In the beginning, a one-night stand is just that. A hook-up. But what happens when that "one-night stand" becomes a regular event? Can still fitdefinition of hook-up at this point. Slowly, emotions get tangled up. You now have a situation. Particularly if the other person you are in the situation with is living with his sort-of/common-law/fake wife and has two children from previous relationships. Situations get messy, especially when you fall in love with this individual. You're spending more and more time together, it's been a few months, and there are real emotions at stake. Your situation is no longer a situation and not quite a relationship. It's a situlationship. Hopefully, to eventually progress to a relationship.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.