someone who is addicted to stalking,whether it is a celebrity, former boyfriend/girlfriend, or animal; a way of saying someone is obsessed about something
"I want to know what color Jon Walker's toilet is."
It specifically targets someone who dances salsa. Someone who is a salsaholic generally dances 5-7 days a week; thinks about dancing all the time; does body movement whilst sitting down; does various basic steps and/or shines whilst standing.
The dance styles which a salsaholic can be involved in is not restricted to salsa, it extends to other forms of street latin such as; Bachata, Puerto Rican Cha Cha, and Merengue. They also might wish to let loose with Reggaeton and Brazillian Samba. Some other types of dance are become increasingly popular throughout the salsaholic community such as: Zouk and Kizomba.
You dancesalsa 7 days a week? You're a salsaholic!
1.) An addiction to trade stocks or ownership certificates of any company, also know as shares.
2.) An individual with a dopamine induced rush of making a stock trade; Uncontrolled Excessive trading.
Some stockaholics take the gamble in life to encounter wealth.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.