Reychell is the most loyal friend you'll ever meet. She's verg down to earth but if you mess with her you'll see her bad side. She's very gorgeous & caring. Reychell likes to laugh a lot and she is very smart and intelligent .
Reychelle is a girl who surpasses all girls. She is beautiful, smart, and caring. She can also be loyal, kind, and trustworthy. She will always listen no matter what is going on in her own life. She gives great advice. She is a sensitive person. Above all else, her personality is incomparable to any other. She’s very beautiful but what’s most impressive is how much she really care for everyone and everything. Especially cats.
my favourite person ever. if you meet a reecho, your life will be ruined in the best way possible. She/they will annoy you to death but she is also the sweetest and kindest person ever. She has chopstick arms but a big booty. you will love her for who she is (denseness and slowness included) HOWEVER she may take the form of a llama or turtle so beware. Don't worry though...she smells very nice and will make u feel safe
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.