Nice projection lmao. When I run out of vbucks I always load back up with the $90 option because thats about as much as it costs to refill my Corvette. It's no big deal to me because I have steady income.
Nice projection lmao. When I run out of vbucks I always load back up with the $90 option because thats about as much as it costs to refill my Corvette. It's no big deal to me because I have steady income.
Nice projection lmao. When I run out of vbucks I always load back up with the $90 option because thats about as much as it costs to refill my Corvette. It's no big deal to me because I have steady income.
It is something you say in real games such as World of Warcraft when you're pointing out something bad about the game such as glitches or just bad game design.
Haha look at this tree.. It looks so lame #no runescape
A phrase used by someone who claims to consistently get lucky in poker or similar games, often pulling the perfect card when needed to win crucial hands. It's typically said with confidence, humor, or playful arrogance.
Player 1: "You hit that flush on the river AGAIN?"
Player 2: "No one runs better than me!"
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.