A person, who sees everything and knows everything that's going on but doesn't say a word. She's not a loner, is shy and doesn't choose to be in the mix of things.
A person nobody pays attention to, and fades into the background, but is really genuine and interesting if you take the time to get to know her.
She's one of the most amazing people you will ever meet and you will never, not even if you try, forget.
Nichele is the best name you could have she is flawless and beautiful stunning inside and out she is the best person you could ever meet you have to have a Nichele as a friend
She is someone who build walls so she can look strong on the outside. She's very emotional, passionate and hardworking. She takes every word seriously that sometimes it is hard to crack a joke on her because she has a different sense of humour. Talking is maybe her hobby. She has a lot to say on every matter. She's a keeper and will do everything in her will to protect the things she loves at all costs.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.