A derogatrive term for a smallfurry moustache, usually found between the upper lip and the nostrils.
Derived from the reference to a rodent on the upper lip.
"Yo my man! Look at that guy with the mousetache! He clearly ain't hip to facial hair styles like we are."
"Stop trying to be cool Ben, you don't speak like that normally and you just made up that term. Just face it, you cannot start a meme."
"Such a buster..."
A word (usually an insult) used to describe somebody as being silly/a fool, etc. It can also be used as more of a loving/joking insult, meant for close friends, if you are that way inclined.
For example: You forgot to buy me a doughnut?! You're such a mooseface!
A popular roleplay character, based of the series Warriors by Erin Hunter; a brown tabby with gray eyes, the great, great, great, grandson of Tigerstar, a character in the series.
The face you get after you take a moke. A moke is a bongload with tobacco. Also called choppers, rizzles, poison snorkels and WHAT THE FUCK ARE YOU HANDING ME?
Damn! Look at that mokeface. I bet he's gonnapuke.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.