Pronounced "Mal-ah-MO-rey" (with a slight Italian roll of the "r"), the Malamore is a term created in an MDI English class to describe the feeling a person developes toward a person that starts as a physical attraction (or a crush), then grows into what feels like a passion. It is when you seem to not be able to acquire that person, but would do anything for them. Somewhere between love and "like-like."
Person 1: You really like him a lot, don't you?
Person 2: Yeah, but he's going out with Robin. We talk all the time though.
Person 1: Sounds like you're suffering from some serious Malamore.
"Molano" is the name assigned to all men/women who became heroes in a war but arent recognized for it today.
1)If this sounds like the crusty old man next door thats always talking about how much good he did in a war just add Molano to his name he'll understand.
James Barrich G.Molano. perhaps one of the most infamous heroes of all time, Otherwise known as James B.G.
God bless his soul and may he Rest In Peace.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
Modified derivative of granola.
"I need more crunchy guys in my life. I'm so tired of dating preppymetrosexual assholes."
"I'm heading out to the crunchy store to pick up some fair trade chocolate and tea tree oil, do you need anything?"
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
In sales terms, a whale is a prospect that is significantly larger than an organization’s average customer.
Whales are large and extremely difficult to close. Due to their immense size, they are highly sought-after.
A whale is typically identified at first by a whale hunter on the sales team, but often requires cross-discipline participation in order to close; this includes assistance from operations, engineering, creative, client success, and business development teams.
"Shit...the sales director chewed me out on the sales call this morning. He's totally pissed that I have nothing in my pipeline. I've been focused on this one whale for so long that I haven't had time to prospect for normal-sized deals."