A person who, instead of helping when someone asks them for genuine help, sends passive-aggressive links to Google, YouTube, or other sites, especially Let Me Google That For You (lmgtfy). In particular, a Goochebag overuses the techniques of teaching people when they should just learn how to use the internet, and applies them to situations where a person is legitimately asking for their help, not merely asking the answer to a trivial question. This form of antisocial response to requests for real-world aid is endemic to internet culture, especially among digital natives.
I asked my electrician buddy Aiden to help me rewire my dryer, but he’s such a Goochebag he sent me a link to YouTube video instead, like I’d asked him how to make scrambled eggs.
Gu che ma gidge (Noun): An observable force of willpower, almost indescribable like je ne sais quoi, confounding the wise with joy. Having nothing, yet possessing everything and bearing gifts.
This Guchemagidge served red kool-aid at the White House. We arrived at the Guchemagidge just in time hear the Fat Lady Sang. What do you have on Guchemagidge?
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.