A gameasm is what happens when you've played games for so long during a gaming session that you suddenly don't feel like playing anymore. This is like during sex when you can't do it anymore due to orgasm.
"Dude, me and and the guys played Brawl so long that we gameasm'd and then went to Chuck's donuts for some eats."
by Mid90sMatt July 27, 2008
Get the gameasm mug.Noun- Gamegasm: A feeling of immense pleasure given by the look/feel/sound/gameplay of a game.
Verb- To Gamegasm: Verb describing the above noun.
Adjective- Gamegasmic: If something is gamegasmic, it causes a gamegasm.
Verb- To Gamegasm: Verb describing the above noun.
Adjective- Gamegasmic: If something is gamegasmic, it causes a gamegasm.
Noun- When playing Command and Conquer 3 it sounded and looked so good i had a gamegasm.
Verb- The gameplay of Gears of War causes me to gamegasm.
Adjectice- Just the thought of GTA IV was gamegasmic.
Verb- The gameplay of Gears of War causes me to gamegasm.
Adjectice- Just the thought of GTA IV was gamegasmic.
by Smutchings April 12, 2007
Get the Gamegasm mug.Related Words
gameasm
• gamegasm
• gamesmanship
• gameism
• gamegasmic
• Gamesmaster
• GamesMeet
• Deft Gamesmanship
by gamer696969 December 11, 2006
Get the gamegasm mug.by thedeftgamer December 6, 2011
Get the Deft Gamesmanship mug.When in many games, where a female character dies, it sounds more like an orgasm than someone dying.
by RedBlade77 November 19, 2009
Get the gamegasm mug.THE best Computer Games show ever devised, by Channel 4, 1991 to 1998...
A few of the notable reasons for the success of this show are the following:
1. Dominik Diamond - a laughably humorous presenter, with quickfire remarks and inuendo's which ALWAYS brought a laugh on an episode by episode basis...Dexter Flecther took over for a season, and proved without the Diamond, you'll only show the ruff...
2. Patrick Moore - the Games Master, who was perfectly chosen for the eccentric co-presenter, which GamesGuru (among other crappy rip off shows) haven't even come CLOSE to competing with...
3. The sets - ALL of the sets were cleverly devised and picked, and changed with each series to give a sense of progression along with the games...the lighting, smoke effects and general props for the earlier installments of the series all helped to make the show a classic...the 'oil rig' notably the best...
4. The games - by nowadays standards games during that period are deemed obselete, but Mario, Doom, Street Fighter 2, Daytona USA, to name a few have ALL paved the way for the general template use for the games of today. Much like 60's music making the template for all music thereafter...
5. Dave Perry AKA Barry Bandanna - a fellow presenter, who worked with a popular games magazine at the time...also funny, laughable and lighthearted - his commentry also gave us all the occasional laugh...
A few of the notable reasons for the success of this show are the following:
1. Dominik Diamond - a laughably humorous presenter, with quickfire remarks and inuendo's which ALWAYS brought a laugh on an episode by episode basis...Dexter Flecther took over for a season, and proved without the Diamond, you'll only show the ruff...
2. Patrick Moore - the Games Master, who was perfectly chosen for the eccentric co-presenter, which GamesGuru (among other crappy rip off shows) haven't even come CLOSE to competing with...
3. The sets - ALL of the sets were cleverly devised and picked, and changed with each series to give a sense of progression along with the games...the lighting, smoke effects and general props for the earlier installments of the series all helped to make the show a classic...the 'oil rig' notably the best...
4. The games - by nowadays standards games during that period are deemed obselete, but Mario, Doom, Street Fighter 2, Daytona USA, to name a few have ALL paved the way for the general template use for the games of today. Much like 60's music making the template for all music thereafter...
5. Dave Perry AKA Barry Bandanna - a fellow presenter, who worked with a popular games magazine at the time...also funny, laughable and lighthearted - his commentry also gave us all the occasional laugh...
Dominik: "thankyou Gamesmaster..."
Dominik: "so, Zoe (ball), do you ride on a lot of motorbikes to prepare you for the up coming challenge"
Zoe: "Not Really, but I do like it in the back"
Dominink: "nuff said"
Dominik: "so, Zoe (ball), do you ride on a lot of motorbikes to prepare you for the up coming challenge"
Zoe: "Not Really, but I do like it in the back"
Dominink: "nuff said"
by gruphenio the rollatio April 28, 2009
Get the Gamesmaster mug.To manipulate the truth using words and actions, with the intent of crafting the perception of others to your benefit.
It often has the appearance of, "playing dumb," or "bad luck".
It is not the individual occurrence that defines it, but the long-term pattern. "The truth is what I say it is."
It often has the appearance of, "playing dumb," or "bad luck".
It is not the individual occurrence that defines it, but the long-term pattern. "The truth is what I say it is."
Examples:
1. "Saying there is no such thing as 'emotional adultery' is just gamesmanship. You know you cannot have friends of the opposite sex without some kind of approval from me, as you would expect!"
2. "Your honor, it is gamesmanship for the State to deny my Work Comp, because they have failed to give me a legitimate hearing and they entertain a conflict of interest since it is there own money they are protecting."
1. "Saying there is no such thing as 'emotional adultery' is just gamesmanship. You know you cannot have friends of the opposite sex without some kind of approval from me, as you would expect!"
2. "Your honor, it is gamesmanship for the State to deny my Work Comp, because they have failed to give me a legitimate hearing and they entertain a conflict of interest since it is there own money they are protecting."
by Reasonable2014 February 14, 2014
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